package cn.jisol.ngame.actions.frame.client;

import cn.jisol.ngame.actions.frame.CNFrameSyncAction;
import cn.jisol.ngame.client.DefaultNClient;
import cn.jisol.ngame.netty.network.udp.session.UDPSession;
import cn.jisol.ngame.rpc.CNGameCActionValue;
import lombok.Getter;
import lombok.Setter;

import javax.websocket.Session;

@Getter
@Setter
public class NFrameSyncClient extends DefaultNClient {
    
    @CNGameCActionValue
    public CNFrameSyncAction cnFrameSyncAction;

    public NFrameSyncClient(Session session) {
        super(session);
    }

    public NFrameSyncClient(String uuid, Session session) {
        super(uuid, session);
    }

    public NFrameSyncClient(UDPSession session) {
        super(session);
    }

    public NFrameSyncClient(String uuid, UDPSession session) {
        super(uuid, session);
    }
}
